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Old Oct 04, 2006, 11:57 AM // 11:57   #141
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Quote:
Originally Posted by feAr^
I totaly desagree with this change... 6v6 will be like TA, but with more 2 ppl..

I am on a HA guild, and now because of this we will probably disband/go gvg..

gg anet
Thats another thing that nobody has mentioned, whats gonna happen to all the HA guilds? some people may want to gvg, others might stay in 6v6 and the rest will quit GW or stick to pve only, perhaps a lot of guilds going seperate ways.
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Old Oct 04, 2006, 12:06 PM // 12:06   #142
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Well, I hope they go to GvG. The middle tier in GvG needs some people too! (just kidding)
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Old Oct 04, 2006, 12:11 PM // 12:11   #143
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i think that 6v6 in Ha will be a good idea due to that there is no 6v6 pvp at the moment, and it isn't just TA with 2 more people, it introduces new gameplay aspects rather than just 4v4 or 8v8.

also as a side note, this really should be merged with the thread in the gladitors arena, which is on the same topic.

-edit

errm nerf the good players?, noody? i hope your joking....
6v6 its just there so that bad players can get to rank 3, it is a new game dynamic and if you can't adapt to that that makes you a bad player.

Last edited by Tark Alkerk; Oct 04, 2006 at 12:16 PM // 12:16..
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Old Oct 04, 2006, 12:21 PM // 12:21   #144
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Then this is the part where i wonder if you ever got to the HoH, yes this is such a dynamic change now instead of 4 wariors in vim you now got 2 amazing, it really rocks your world huh? Come on, now we have more ranger degen and more vims so wheres the gameplay change in that, oh no i forgot now you can't play holding builds, thats good because they actually where so overpowered.

Im being sarcastic btw

Last edited by Noddy; Oct 04, 2006 at 12:30 PM // 12:30..
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Old Oct 04, 2006, 12:24 PM // 12:24   #145
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Yeah what are you talking about?
If new players had guildwars 1 year ago they could be r9 now as easy as you got there.

Anet is just doing this to keep new people interested in playing the game so they can buy Nightfall lol.
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Old Oct 04, 2006, 12:26 PM // 12:26   #146
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Lot of players had GW for more time then i have and still are unranked, that means nothing.
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Old Oct 04, 2006, 12:27 PM // 12:27   #147
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Bad players only play HA for emote, i dont believe that a bad player that wants to be a good HA player cant do it cause of 8v8 system, the problem here is that most of the ppl that wants this change is "55hp monk lf ss/sv necro Ecto farming 50/50" "WTS req.8 LASER GUN IT MAKES PEW PEW 10000k +21314ectos" ppl.

Pver's will love this change cause it will be easy to get the "emote thing" and cause "deer is so cute".well what about Ha guilds? what about plyrs who actually liked 8v8 system and love HA? no one gives a crap about them right?
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Old Oct 04, 2006, 01:20 PM // 13:20   #148
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To those that argue about Sin/Rit were just getting in but now that where at 6, can't fit in new jobs? What would happen on Chapter 4 if it was still 8v8 with 10 jobs total?

There also about to implement a ton of new skills + skill variations. Once NF comes out, can you say the same old builds are still going to be there?

Anet has stated in interviews that they don't want things to become stale. That's why tweaks skills. They even mentioned about Fotm and doing changes if the community doesn't change every so often on it's own. This game was based on mmorph / casual play / magic the gathering. The magic the gathering element is starting to take effect and new skill / skill changes.

If you played GW for any length of time, you know Anet changes things to keep things fresh. Every aspect of this game has been evolved pve & pvp since it's launch.

Chests -> Keyed Chests
Attribute Refund System -> Change points at will in outpost/town
Tomb of the Ancient Kings -> Battle Isle
Fixed NPC's -> Customizable NPC's (Hero's)
4 Slots + 2 per merger -> 4 slots + 2 per merge + ability to buy slots
No Faction (pve unlock only) -> Bath Faction points + ability to buy onlocks
AOE AI Ignore -> AOE AI Run Away
Skills -> ALWAYS in flux
Armor (look = function) -> Armor (Look = Crafter =/= function)
No Greens -> Green Weapon drops
etc

The choice is this, you are entitled to your views. If Anet does not change it back after you state you hate it. you a) keep playing, b) stop playing.

The biggest thing is I feel anet wants to make HoH playable by all, and the real or "perceived" elitism (either way it's a problem) of having some complex process to "get in to HoH" goes deters players from hmm I'll try it out. "LFG R8 IWAY no NOOBS" and can't find a party goes against what Anet wants.

I don't aruge about needing skill to truly compete HoH but making it so people get get in the ground floor easier is what Anet really wants.
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Old Oct 04, 2006, 01:37 PM // 13:37   #149
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Why no making GvG 6vs6, that should make things even freshier. Thats sounds like a good idea.
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Old Oct 04, 2006, 01:44 PM // 13:44   #150
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Quote:
Originally Posted by vancha
this is jus freeking sad. They can't just take away the most popular part of GW. c'mon, it may be fresh the first 1 week, then IWAY and dual smite is all we're gonna see.
Rather make a new arena, then to remove the best part of the game. The reason ppl liked the 6vs6 event was cuz of the double fame. now, making gvg the only 8vs8 part of teh game...

A-net, make SEPERATE arenas instead.
Most popular?

Quote:
Originally Posted by Noddy
Why no making GvG 6vs6, that should make things even freshier. Thats sounds like a good idea.
...
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Old Oct 04, 2006, 02:16 PM // 14:16   #151
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6v6 HA sucked... i don't play HA often but i've never seen so many Vimway or Smite teams in my life. The variation is gonna be.... great? What the hell is a Paragon supposed to do? Or a Ritualist? Half there skills are supportive, theres just no place for them anymore.

If i was playing this game for PvP HA only... i'd quit. This change is just lame.
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Old Oct 04, 2006, 02:38 PM // 14:38   #152
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So, normally I would welcome the changes about HA, but 6v6? When I 1st saw that post on the gw.com, I started thinkin, I'm r11, I made like 18K fame so far & now they plan to destroy the game mode I played like 2000+ hours, it's just retarded, somewhere I read Leteci said, he got no friends, who welcome this supid change, that's the same with me. I paied for this game, many other players paied for it, we/they bought factions too & now many % of them can't play their favorite pvp-mode. Hmm, I don't know, I like gvg, it's fun, I joined a decent gvg guild recently, to play gvg every night, but what can I do when we are not gvgin? Play 6man? Prolly yes, till I get my phoenix, but what after? 1st prolly I'm gonna play different games till the guild can gvg & earlie, or later I'M gonna switch online game completely, this was the worst idea ever. THX ANET
Pls give me my game hours back, it's not fair & imo it's not really good for the nightfall, I don't don't think more ppl gonna buy it. I can't really get the point.

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Old Oct 04, 2006, 02:42 PM // 14:42   #153
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I c some people posting that 6v6 is goign to be vim and smite all the way but it nerds iway/bloodspike/vim realy hard, u can counter vim like always just run wont change a thing, the good thing is it will take more thinking to make good build and fighting, ranked group going to mean something again.


( Mainly iway is complaining)

Last edited by LittleBaby; Oct 04, 2006 at 02:46 PM // 14:46..
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Old Oct 04, 2006, 02:54 PM // 14:54   #154
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6v6 HA is bad for several reasons.

1. game balance

This is most important IMO. I feel skills in GW are balanced for 8v8 play (damage wise and heal-wise etc). Making in 6v6 will make HA unbalanced cookie-cutter build arena.

Also imporatnt parts of metagame will be dropped out. Just to name few:

- spike (it is still possible to do spike in 6 players, but you will completely lose backline).
- balanced (anyone speaking about creativity ? balanced temas of many sorts are where creativity comes into play most I think, but they will become less viable now, because the main advantage of balanced - reduced effectivity at the cost of ability to face any situation, will be greatly reduced. There will be not enough place to take counters too all kind of situations in sufficient number)

Gimmick builds will become much more powerful because of inability to pack anough versatility into balanced teams, who if played well, can usually face most if not all cookie-cutter builds out there right now.

2. griefing possible and longer matches

Yes. You see right. All you people who believe it will bring faster matches are probably wrong (except for timed maps where it depends on timer). Reason is offense will be reduced. And I can still take 3 monk backline, now I want to see you fight against it with your reduced offense, when it is good for keeping 8-man team alive for a good amout time. The match will take forever if both teams are skilled.
And it will be possible to make griefing builds now. Right now it does not matter if you take some 8 monks or something designed to somehow get through Zaishen and then just our-bore opponent. Will not work because 8-man team has enough offense to crack weak point and land some minispike or soemthing, also spikes would make short work of such team in 8v8, in 6v6 they will lack power for it (unless they run without backline at all making them complete gimmick as well).

3. lack of high level PvP arenas

There are only 2 high level PvP arenas atm. GvG and HA. For more casual players, there are lot of more possibilities: RA, TA, Alliance battles, those PvP arenas in Cantha (not sure how they are called, Jade Quary, Fort Aspenwood or something?). 6v6 HA will stop this arena from being good for high-level competetive players for reasons described earlier. That will leave us with only 1 really competetive PvP and that is GvG. Which is hard to organise without guild or when not enough guildies are online. For these times (being without guild or when not many people in guild are online) the HA was perfect opportunity to do with friends and even taking 1-2 players from PuG (this will prob. no longer happen, since I have no prob. at all to make 6-friends team, that is if I bother to play that kind of HA anymore).

IMO, if they wanted some mid-step 6v6 arena, they should have made TA as 6v6. We would have then more diverse options:
4v4 random - RA
4 player team - AB (even though there is 3v3 such teams)
6 player team - TA
8 player team - HA
8 player guild team - GvG

That would be much better I think than 6v6 HA. Still I dont think it is good to change TA into 6v6, I only say it would be lesser evil than change HA to 6v6 if they can't make new 6v6 arena but have to change old one.

4. Fame and Ranks

Yes old debate. I know how alomost everyone deems them worthless. For myself it does not mean that much either (mind you I am not unranked). Though very high ranks (R11+ maybe ?) still mean something and the lower ranks at least mean you have been there and won some.
But with changing HA to 6v6 the whole concepts changes drasticaly, Fame would no longer represent experience from winning this type of matches (though can still mean to some degree you know maps).
If HA is changing to 6v6, either Fame should be reset to 0, or locked where it is and new ranking system being put into place.

So that is what I think.

For myself, I planned to buy Nightfal right from the start just for the new PvP skills (did not even finish Cantha yet, that PvE is simply to boring for me, I have it for PvP skills alone as well), and I was already preparing 8v8 builds based on Nightfall skills to try out in HA (and already did some during preview). Now I will prob. wait to see if they make HA really 6v6. If they do I don't know, either I find some good GvG guild (the one I am in atm we are just getting used together but they are HA-ers mostly, I did some GvG in previous guilds but they were disbanded for different reasons). Or if I find none, I will prob. let GW go. It was great game, but PvP is only thing I am really interested in GW now and from only 2 real PvP arenas they would destroy 1 of them, the easier accesible one to say.

Mc

PS: Hey, why not making weekend 6v6 GvG event, with double champ points rewarded and for 1100+ rating matches. Now seeing big success of such event (which I have no doubt would happen), make 6v6 GvG permanent thing and we are all happy...

Last edited by McUH; Oct 04, 2006 at 02:59 PM // 14:59..
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Old Oct 04, 2006, 03:00 PM // 15:00   #155
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I've read some post and I agree with Xiedon. This is a load of bullcrap. It's like anet is bowing under to pressure from PvE people. Like the thing with "PvE titles/ranks"

Time in HA will be more valueable than actual skill.
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Old Oct 04, 2006, 03:00 PM // 15:00   #156
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Quote:
Originally Posted by McUH
PS: Hey, why not making weekend 6v6 GvG event, with double champ points rewarded and for 1100+ rating matches. Now seeing big success of such event (which I have no doubt would happen), make 6v6 GvG permanent thing and we are all happy...
Nice suggestion. If it hasn't already been posted, you should put it in the "Event Ideas" thread. I'm in a good sized guild, but we don't GvG. This may give us a reason to try it.
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Old Oct 04, 2006, 03:11 PM // 15:11   #157
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Quote:
Originally Posted by Xioden
GvG guilds? You can bet your grandfather they'll like 6v6. Gives them something to do when they're a few short of 8 people and they don't want to guest a couple person. So yea it's nice, but we sure as hell better not completely butcher a game type to cater to the GvG crowd.
Its GUILD WARS, its ALWAYS ben about GUILDS and their WARS. Imagine that, anet is cattering to what the game was built on.
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Old Oct 04, 2006, 03:18 PM // 15:18   #158
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I lurrrved the 6v6 weekend,
I think it makes Dual smite easier to do :P
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Old Oct 04, 2006, 03:20 PM // 15:20   #159
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Quote:
Originally Posted by Navaros
I missed the 6vs6 weekend so I can't give a personal opinion about whether this is good or bad.

But to me it seems that upon analzying this situation it becomes clear that:

Most/all of the good and high ranked PVP players hate this change vehemently.

Most/all of the bad and low ranked or unranked PVP players and/or mainly PVE players love this change.

Given that, I don't see why Anet would want to have done something like this. Making most/all of the best PVP players upset surely can't be a good way to encourage future PVP customers.
Maybe you didn't see how many top guilds were doing HA that weekend instead of GVG? About all of them, GVG observer mode was practically empty. Maybe they were just farming their rank but none the less your statement about how "most/all good pvpers" hate it is completely illegitamite. Of course time will tell, but I still say that rank was far too easy to farm anyways and did not encourage any creativity.
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Old Oct 04, 2006, 03:23 PM // 15:23   #160
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Quote:
Originally Posted by Noddy
Why no making GvG 6vs6, that should make things even freshier. Thats sounds like a good idea.
Quite possibly the worst suggestion ever?
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